Other Settings Guide
Other Settings currently contains one option for sending a pet back into battle after the server recalls it.
Terms used in this guide
| Term | Plain-language meaning |
|---|---|
| Server recall | The game decides a pet cannot continue fighting and automatically puts it away. |
| Active battle pet | The pet currently fighting alongside the character. |
Quick start
Enable Automatically redeploy a knocked-out fight pet after battle and save.
Field reference
| Option | Behavior |
|---|---|
| Automatically redeploy a knocked-out fight pet after battle | Redeploys the fight pet after the specific server recall condition is met. |
This applies only when a pet reaches zero HP during a pet battle and the game automatically puts it away. It does not apply after pet revival, character death, or map changes.
When it takes effect
This option is not a battle rule and does not need a trigger condition or rule order.
Common questions and checks
The pet did not enter battle again
Confirm the option was saved and that the game put the pet away automatically, rather than removing it for another reason.
Final checklist
- The option is enabled.
- Settings are saved.
- The situation matches the documented automatic-recall condition.